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Arachnophilia
Arachnophilia









arachnophilia

#Arachnophilia full

The game features an Art Mode, where you have unlimited webbing and full control over insect spawns. Web-Generation - Arachnophilias living costume can project web-like tendrils of alien matter that Arachnophilia can use to swing from or entangle enemies. Superhuman Agility - Arachnophilia can leap distances up to 30 feet. Each type of flying creature is balanced nicely between threat and reward, except for the bees, who will cause heavy impacts but not really gain much in nutrition or web materials. Superhuman Strength - Arachnophilia is far stronger than a normal human. If you manage to catch and eat one, you'll be rewarded temporarily with extra-strong golden webbing. The first time you encounter a stag beetle, for example, he is likely to shred your web pretty handily, and you can hardly afford to have your source of nutrition destroyed. Most of the others are larger and stronger, more nutritious if you can catch them, but requiring a stronger weave to hold them back. Flies are your staple diet, reliable and unlikely to damage your web unless you don't eat them and they pile up in one spot. There are ten different species of critters, all of them edible. If you screw up queueing up commands or simply need to adapt to events in the level, you can easily clear the queue by pressing the Space bar. You may queue up commands by giving the spider multiple marching orders. If the spider’s life meter reaches zero, he dies and the game is over. This will earn you points, add to your spider's web supply, and add to your life meter which is constantly depleting. The bigger critter types will strain your web more and be more likely to damage it, so the web must be constructed to withstand heavy impacts or it will get damaged. Click on the insects that get caught in your web to eat them. The bugs will appear more or less randomly from the background. In order to replenish it, you must eat insects and bugs which fly into your net. You can design your web any way you like, but you have a limited amount of web materials available, indicated by a gauge on the right. You can also attach strands to the branches that outlines the game area. To spin new strands of webbing, just draw a line between two existing web strands the mouse. To move it around, simply click on the web where you want him to go and it will scurry there using the shortest available path. From Arachnophobia to Arachnophilia unfolds in five scenes, revealing a spider attached by a filament to its web a spider and its web in a. You control the spider protagonist with the mouse. This hand-cut, hand-bound artist edition for the MoMA Library Council is intended to draw attention to spiders, their webs, and our shared environment through the participatory form of the pop-up book.











Arachnophilia